
Design compelling incentives that go beyond carrot-and-stick. Leverage tangible rewards, surprise, and curiosity gaps to create genuine motivation.
Incentive Science explores how rewards, surprises, and curiosity gaps drive behaviour. Beyond simple carrot-and-stick, this domain encompasses the psychology of variable rewards, the power of novelty, and the irresistibl...
"Is your incentive structure creating genuine motivation - or just temporary compliance?"
Incentive Science explores how rewards, surprises, and curiosity gaps drive behaviour. Beyond simple carrot-and-stick, this domain encompasses the psychology of variable rewards, the power of novelty, and the irresistible pull of information gaps. Effective incentives don't just reward - they intrigue, surprise, and create anticipation.
KEY QUESTION
Is your incentive structure creating genuine motivation - or just temporary compliance?
Click any card to reveal its techniques
make it tangible
Make rewards concrete, visible, and immediately felt. Abstract benefits are easy to ignore - tangible rewards create a direct, visceral connection between action and outcome. Whether monetary, physical, or experiential, ...
"Can people see, touch, or immediately feel the reward for their behaviour change?"
Encourage people to take action and achieve goals with monetary benefits (e.g., cash bonuses, prizes).
Introduce a currency to facilitate microtransactions (in-game purchases) or incentivizing specific activities.
Prompt people to reward themselves once they have successfully changed their behaviour.
make it unexpected
Break patterns, violate expectations, and introduce surprise to capture attention and create memorable experiences. The brain is wired to notice what's different - unexpected moments cut through habituation and create la...
"Where in the experience can you introduce a moment of genuine surprise that reframes the entire interaction?"
Establish a pattern or expectation, then deliberately break it to create surprise and heightened attention.
Present information or an outcome that doesn't fit into people's understanding of the world.
Provide unexpected micro-moments of surprise (e.g. interaction or animation) to delight users with or without people's inputs.
make it intriguing
Create information gaps, curiosity hooks, and the promise of discovery. The human brain is compelled to close open loops - when you create a gap between what people know and what they want to know, they are driven to act...
"What information gap can you create that makes people genuinely curious to find out more?"
Attract people's attention with information and experiences that are new or perceived to be different, unusual or unfamiliar.
Obscure part of the information to create an information gap which can be revealed by taking the desired action.
Provide a mechanism and knowledge to enable people to predict an outcome (e.g actions, events or competitions).